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Latest topics

» New Active User
WiP Sol class EmptyFri Feb 23, 2024 12:52 am by sirvanyev

» Map of station?
WiP Sol class EmptySat Aug 17, 2019 6:23 am by Reanna Aloi

» Price of Liberty crew
WiP Sol class EmptyTue Jun 18, 2019 11:11 am by HareBrained

» Curiousity Topics
WiP Sol class EmptyThu May 30, 2019 7:16 pm by Reanna Aloi

» As ithers see us?
WiP Sol class EmptySun May 26, 2019 10:08 pm by Reanna Aloi

» Species profile - the Thuln
WiP Sol class EmptyFri Apr 19, 2019 7:48 pm by Reanna Aloi

» Is it time we had our own system of "stardates"?
WiP Sol class EmptyWed Mar 13, 2019 4:37 pm by Seeker

» For VR buffs
WiP Sol class EmptyTue Mar 05, 2019 10:26 am by Reanna Aloi

» Noelle's Request to join the Fleet
WiP Sol class EmptySat Mar 02, 2019 5:44 pm by Lastline


5 posters

    WiP Sol class

    Truth Seer
    Truth Seer
    Big Damn Hero


    Fleet Rank : Captain
    Security/Marine Rank : FMC Colonel
    Number of posts : 281
    Location : Out on the edge.
    Ship Name : USS Truth Seer
    Ship Registry Number : NCC-Can't Think of Anything
    Ship Class : Defiant
    Fleet Division : Marines/Security

    WiP Sol class Empty WiP Sol class

    Post by Truth Seer Wed Apr 01, 2009 4:04 pm

    Class: Sol
    Designation: USS Odin

    Rough Sketches:
    Sol Class
    Top View
    Side View


    Specifications:

    Length: 2,200 meters
    Width: 550 meters
    Height: 400 meters
    Mass: 10,215,000 metric tons

    Decks: 50
    Crew: 8,500 officers and enlisted

    Embarked Craft:
    Shuttle Bays: 2
    Fighter Launch Tubes: 100 (50 port, 50 starboard)
    Runabouts: 10
    Fighters: 800

    Tactical Capabilities:

    Defensive:

    Shields: Regenerative Primary and Secondary Shielding, Ablative Hull Armor

    Other: Redundancy Systems, all major system has at least one back up system that kicks in before the secondaries. Everything from life support to the main computer to the shield generators have a duplicate system that works at the same efficiency as the primary when engaged.

    Offensive:

    Phasers: 9 Phaser Arrays Type XII Arrays, 66 Pulse Phaser Turrets*
    Torpedo Launchers: 20 (4 fore, 3 aft, 3 starboard, 3 port side, 9 weapons pod)

    * Pulse Phaser Turrets

    Warp:

    Warp Cores: 3
    Normal Cruising Speed: Warp 6
    Max Cruising Speed: Warp 8 (12 hours sustained)
    Maximum Speed: Warp 9

    Notes: The years following the Dominion War the Federation started an increased instability in the Alpha Quadrant. The major powers all to busy rebuilding to police their borders leading to an increase in the boldness in the pirates and other criminal organizations of the areas. Coupled by the fact that the major powers still vying for dominance (this exemplified by the Battle of Bassen Rift with the Romulans and the Klingons increasing hostilities along the Romulan border) has led Star Fleet to look into new methods for upholding the peace.

    Enter the Sol class. The second pure warship developed by Star Fleet, unlike the Defiant class whose role is strong, quick, run and gun tactics, the Sol's role is one of a deterrent. Its mere
    presence in a system is designed to end conflicts before they start.

    The secondary role of the Sol class is that of a mobile repair bay. Its retrieval bays are equipped with all of the standard repair technology of a dry dock and able to hold most civilian ships and smaller federation ships such as Defiant and Nova class ships. The Sol classes also have small craft(shuttles, fighters) production facilities to replace any lost in combat. The Sol are also equipped with an extensive medical center making them ideal for both post and in battle triage.

    The Sol class isn't without its drawbacks though. The sheer power needed to operate and move a ship of this size is the reason behind the need for three warp cores. The loss of one would render the ship unable to maintain a warp field, a loss of two and the ships energy efficiency and output starts to drop significantly. Also the size is a limiting factor in terms of speed, while warp nine is possible it is not recommended under Star Fleet safety protocols due to simulations which project complete structural failure after passing the five minute mark while cruising. Simulations also show that should the weapons pod be destroyed, due to the high amount of munitions carried, the whole ship could be at risk of being lost.

    Only wanting a method for deterrence and not a method for war only five ships of the Sol class have been constructed. Along with the Odin, there is the USS Zeus, Sol, Galactica, and Thor.

    OCC Notes: I wanted I Galactica inspired ship but wanted to do slightly more than replace its standard engines with nacelles.
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    WiP Sol class Empty Re: WiP Sol class

    Post by Guest Wed Apr 01, 2009 10:27 pm

    why does it remind me of the battle star Galactica lol
    qoona
    qoona
    Done the Impossible


    Fleet Rank : Captain
    Engineering Dept. Rank : SED Captain
    Number of posts : 705
    Ship Name : USS Nausicaa
    Ship Registry Number : NCC-71830
    Ship Class : Norway Class
    Fleet Division : Engineering/Ops

    Main RP Character Profile
    Name: Laphiel N`Ruri

    WiP Sol class Empty Re: WiP Sol class

    Post by qoona Thu Apr 02, 2009 3:12 am

    its battle star enterprise
    Qugie
    Qugie
    So very pretty


    Fleet Rank : Flag Captain
    Number of posts : 300
    Location : Risa
    Ship Name : USS Lineage II
    Ship Registry Number : NCC-881968
    Ship Class : Runabout
    Fleet Division : Science/Medical

    WiP Sol class Empty Re: WiP Sol class

    Post by Qugie Thu Apr 02, 2009 5:48 am

    Cpt Cannons wrote:why does it remind me of the battle star Galactica lol

    I don't want it then. It's just going to fall apart and cancel it's warp drive after 5 years No
    Baumer
    Baumer
    Fleet Admiral


    Fleet Rank : Admiral
    Serenity Diplomatic Corps : Senior Ambassador
    Number of posts : 4834
    Ship Name : USS Combination
    Ship Registry Number : NCC-77721
    Ship Class : Prometheus Class
    Fleet Division : Command

    Main RP Character Profile
    Name: Jeff Baumer

    WiP Sol class Empty Re: WiP Sol class

    Post by Baumer Thu Apr 02, 2009 9:22 am

    lol cancle its warp drive... That's one way to put it Very Happy
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    WiP Sol class Empty Re: WiP Sol class

    Post by Guest Thu Apr 02, 2009 11:58 am

    well one thing for sure it the trek version shoudl look alot better lmao i think we could use a nice fighter ship to swarm the enemy with lol
    chirokitsune
    chirokitsune
    Object in Space


    Fleet Rank : Commander
    Number of posts : 104
    Location : Patrolling the Briar Patch
    Ship Name : USS Valkyria
    Ship Registry Number : NCC-97044A
    Ship Class : Nova Variant
    Fleet Division : Command

    Main RP Character Profile
    Name: Chiro Casull

    WiP Sol class Empty Re: WiP Sol class

    Post by chirokitsune Thu Apr 02, 2009 2:13 pm

    I'd like to see it attempt a planet fall and land in one piece XD
    Truth Seer
    Truth Seer
    Big Damn Hero


    Fleet Rank : Captain
    Security/Marine Rank : FMC Colonel
    Number of posts : 281
    Location : Out on the edge.
    Ship Name : USS Truth Seer
    Ship Registry Number : NCC-Can't Think of Anything
    Ship Class : Defiant
    Fleet Division : Marines/Security

    WiP Sol class Empty Re: WiP Sol class

    Post by Truth Seer Thu Apr 02, 2009 2:56 pm

    chirokitsune wrote:I'd like to see it attempt a planet fall and land in one piece XD

    Ship or the planet?
    chirokitsune
    chirokitsune
    Object in Space


    Fleet Rank : Commander
    Number of posts : 104
    Location : Patrolling the Briar Patch
    Ship Name : USS Valkyria
    Ship Registry Number : NCC-97044A
    Ship Class : Nova Variant
    Fleet Division : Command

    Main RP Character Profile
    Name: Chiro Casull

    WiP Sol class Empty Re: WiP Sol class

    Post by chirokitsune Thu Apr 02, 2009 3:08 pm

    Ship of course. Actually i think only two ships have confirmed landing abilities so far... and no the Enterprise-D saucer doesn't count! It's a neat idea when you want to move really really heavy stuff or make for planetary evacuation or assault. You know... looking at the drawings, it reminds me of some of the capital ships from Wing Commander.
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    WiP Sol class Empty Re: WiP Sol class

    Post by Guest Fri Apr 03, 2009 12:47 am

    yep and my ship is one of those 2 hehe and she lands quite nicely as it is hehe i even have some rad little buggys to play with for planatery landing hehe i designed the argo 2's not much of a redesign but she seats people well hehe

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    WiP Sol class Empty Re: WiP Sol class

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