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    Star Trek Online: 23rd Century Ship Stats

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    Pyriel32
    Director of Intelligence

    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4645
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Star Trek Online: 23rd Century Ship Stats

    Post by Pyriel32 on Tue Jun 14, 2016 10:42 pm



    With the release of our third expansion Agents of Yesterday, we’ll be making four new 23rd century starships available to players. We’re very excited to reveal these ships as well as the brand new Molecular Reconstruction mechanic that is present on all of these ships. Each of the starships also include a unique console.

    In this blog, we’ll go into great detail on each ship’s stats in addition to reiterating how the Molecular Reconstruction Mechanic works.

    Availability

    These starships will be available in a number of ways:

    Temporal Special Agent Pack
    Individually via the C-Store


    Molecular Reconstruction Mechanic



    Temporal Starships are capable of making subtle alterations on the molecular level through the use of Molecular Reconstruction. This technology allows the starship to assume 1 of three different Configurations: Defensive, Offensive and Support. Each Configuration has their own strengths and weaknesses. Each of the Configurations generate their own specific counter. Up to 6 Counters can be generated at a time. These Counters are used to fuel your Molecular Deconstruction Beam.

    Defensive Configuration

    While this configuration is active, the starship's systems will dynamically reconfigure to fill more of a defensive role. This provides a boost to Maximum Shield Power and Incoming Hull Healing. This comes at a cost of a small reduction to Flight Speed and Turn Rate. Defensive Configuration generates 1 Defensive Counter every 10 seconds.

    Offensive Configuration

    While this configuration is active, the starship's systems will dynamically reconfigure to fill more of an offensive role. This provides a boost to Maximum Engine Power, Speed, and Turn. This comes at a cost of a small reduction of Incoming Hull Healing. Offensive Configuration generates 1 Offensive Counter every 10 seconds.

    Support Configuration

    While this configuration is active, the starship's systems will dynamically reconfigure to fill more of a support role. This provides a boost to Maximum Auxiliary Power, Control Strength, and Exotic Damage. This comes at a cost of a small reduction to Energy Weapon Damage. Support Configuration generates 1 Support Counter every 10 seconds.

    Molecular Deconstruction Beam

    Activating this ability requires a total of 6 Counters generated by Defensive Configuration, Offensive Configuration, or Support Configuration. Molecular Deconstruction Beam deals Physical Damage over time and Disables the target, in addition to healing your hull over time. This power's damage scales with the number of Offensive Counters consumed. Its Hull Healing scales with the number Defensive Counters consumed. Lastly, its Disable duration scales with the number of Support Counters consumed. Activating this ability will consume all Offensive, Defensive and Support Counters generated from Configurations.]



    A starship design from the early years of Starfleet, the Daedalus-class Science Vessel still serves with distinction. With strong shields and a powerful sensor suite, the Daedalus-class is well equipped for missions of research and exploration in the final frontier.

    Tier: 2
    Faction: Starfleet
    Rank Required: Lieutenant Commander
    Hull Strength: 13,200
    Shield Modifier: 1.32
    Fore Weapons: 2
    Aft Weapons: 2
    Device Slots: 3
    Bridge Officer Stations: 1 Ensign Tactical, 1 Ensign Engineering, 1 Lieutenant Science, 1 Lieutenant Universal
    Console Modifications: 2 Tactical, 1 Engineering, 2 Science
    Base Turn Rate: 16
    Impulse Modifier: 0.2
    Inertia: 65
    +15 to Auxiliary Power
    Sensor Analysis
    Subsystem Targeting
    Secondary Deflector Slot
    Console – Universal – Temporal Destabilizer Probe
    Molecular Reconstruction




    Console – Universal – Temporal Destabilizer Probe

    The Temporal Science Vessel comes equipped with the Temporal Destabilizer Probe universal console. While this console is equipped, the starship can deploy a probe that travels forward slowly. This probe disrupts the flow of time of any foe who is within 2km of the probe's path. Affected enemies will have their flight speed, turn rate and weapon firing cycles dramatically reduced for a short time.

    This console may be equipped on any starship and it may be equipped in any console slot.



    A versatile escort from the 23rd century, the Perseus-class Temporal Escort incorporated several state-of-the-art systems for the time, including the M6 Computer. Designed to provide rapid tactical analysis of the battlefield, the M6 had none of the troublesome drawbacks of its infamous predecessor.

    Tier: 3
    Faction: Starfleet
    Rank Required: Commander
    Hull Strength: 18,000
    Shield Modifier: 0.95
    Fore Weapons: 3
    Aft Weapons: 2
    Device Slots: 2
    Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Engineering, 1 Lieutenant Science, 1 Lieutenant Universal
    Console Modifications: 3 Tactical, 1 Engineering, 2 Science
    Can Equip Dual Cannons
    Base Turn Rate: 16
    Impulse Modifier: 0.2
    Inertia: 70
    +15 to Weapon Power
    Console – Universal – M6 Computer
    Molecular Reconstruction




    Console – Universal – M6 Computer

    The Temporal Escort comes equipped with the M6 Computer universal console. The M6 Computer was designed to provide rapid tactical analysis of the battlefield without any of the troublesome drawbacks of its predecessor. When the M6 Computer is activated it will provide a substantial boost to Weapon Damage, Accuracy, Defense, Weapon Cycle Haste and Tactical Bridge Officer Ability recharge rate.

    This console may be equipped on any starship and it may be equipped in any console slot.



    Known for a distinctive set of four warp nacelles, the Gemini-class Temporal Cruiser inspired future starship engineers when designing the Constellation-class Cruiser. A tenacious vessel, the Gemini was often used by Starfleet as a weapons-system testbed in the field.

    Tier: 4
    Faction: Starfleet
    Rank Required: Captain
    Hull Strength: 31,750
    Shield Modifier: 1.05
    Fore Weapons: 4
    Aft Weapons: 3
    Device Slots: 4
    Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Engineering, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal
    Console Modifications: 3 Tactical, 3 Engineering, 2 Science
    Base Turn Rate: 8
    Impulse Modifier: 0.15
    Inertia: 45
    +5 to All Power
    Console – Universal - Temporal Destabilizer Matrix
    Molecular Reconstruction
    Cruiser Command Array
    Command – Shield Frequency Modulation
    Command – Weapon System Efficiency
    Command – Attract Fire




    Console – Universal – Temporal Destabilizer Matrix

    The Temporal Cruiser comes with the Temporal Destabilizer Matrix universal console. When this console is activated, it will release a Temporal Shockwave that causes physical damage over time to nearby enemies and reduces damage resistance and shield hardness to all affected foes.

    This console may be equipped on any starship and it may be equipped in any console slot.



    The agile Ranger-class was one of the most respected battlecruisers of the 23rd century. A tactical powerhouse, the Ranger was built for combat resolution. As a result, these vessels were often deployed on the front line in conflicts with the Klingons and Romulans.

    Tier: 5
    Faction: Starfleet
    Rank Required: Rear Admiral
    Hull Strength: 36,000
    Shield Modifier: 1.05
    Fore Weapons: 4
    Aft Weapons: 4
    Device Slots: 3
    Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Tactical, 1 Commander Engineering, 1 Lieutenant Commander Science, 1 Ensign Universal
    Console Modifications: 3 Tactical, 4 Engineering, 2 Science
    Base Turn Rate: 10
    Impulse Modifier: 0.15
    Inertia: 55
    +10 to Weapons and +10 to Engines
    Console – Universal - Photonic Decoy Beacon
    Molecular Reconstruction
    Cruiser Command Array
    Command – Shield Frequency Modulation
    Command – Weapon System Efficiency




    Console – Universal – Photonic Decoy Beacon

    The Temporal Battlecruiser comes equipped with the Photonic Decoy Beacon. Deploy a Photonic Decoy Beacon a short distance behind its current position. This beacon disrupts enemy sensors and gives off the same energy signature as your starship. Enemies within 5km will be lured into attacking it. Enemies that attack and damage the beacon will suffer shield damage, have their damage resistance and shield hardness reduced. This effect can stack up to 10 times. At 10 stacks the target will become Disabled for a short time and will be unable to be Disabled by the Beacon for a short time. The Photonic Decoy Beacon is highly resistant to energy damage, but very susceptible to kinetic damage.

    This console may only equipped on the Temporal Battlecruiser and it may be equipped in any console slot.


    NOTE: The stats and features of the above ships are all subject to change.

      Current date/time is Sat Dec 03, 2016 2:45 pm