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    Star Trek Online: Bringing Scotty & Chekov to STO

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    Pyriel32
    Director of Intelligence

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    Name: Pyriel Danto

    Star Trek Online: Bringing Scotty & Chekov to STO

    Post by Pyriel32 on Sun May 15, 2016 7:13 pm



    Montgomery Scott (“Scotty”), played by James Doohan, is one of the most recognizable characters in all of science fiction. His very name brings images of a highly skilled, lovable, and often concerned technician. Even people who don’t know Star Trek know the phrase “Beam me up, Scotty.”

    As chief engineer of the USS Enterprise, Mr. Scott was often one of the biggest factors behind the Enterprise escaping serious damage or destruction multiple times. He is his captain’s miracle worker, and he is often the archetype by which Hollywood models their “tech-savvy,” but down-to-earth characters after.



    Chris Doohan lends his voice to Star Trek Online in the role his father made famous. From his days as a lieutenant commander on the Enterprise to his future as a captain, Scotty will play a big role in the fight for the timeline.

    Scotty’s no stranger to the game. When we last saw him on Drozana Station in 2265, he joined forces with captains to save the station from the alien threat of the Devidians.

    Several of us grew up watching TOS in the 80’s while it was in syndication. Scotty was one of the regular crew appearing whenever his expertise was needed to fix some problem on the Enterprise. We liked it when he was a member of an away team. His colorful sayings were one of the stand-out features of an already skilled cast. Without Scotty, Star Trek would not be as iconic as it is today.

    Before any artwork was ever done, screenshots of Scotty were taken from TOS episodes, as well as the various movies he appeared in. This took quite a lot of time, because Scotty appears in almost every episode of TOS! But, after a few days, we had several large files filled with screenshots.



    Next, we needed to find the best, and most appropriate images of the character. Since we were sculpting an image of him in ZBrush, we needed appropriate images of his face. For instance, Scotty has appeared in several types of costumes throughout the years. We certainly love the beige uniform he wore very early on, but we wanted to use his “typical” red uniform instead.

    We then searched for images of what is called a “resting” face –an expression in which his face is mostly neutral in appearance. Unlike faces with a significant expression, the neutral face allows us to get the likeness down without permanently putting a scared, angry, or concerned look on the character. (Although there have been certain villain characters in which a permanent, angry expression is very appropriate!)

    ZBrush is an amazing program used by many character artists in the game industry. It allows us to sculpt organic forms that would otherwise be very difficult to do in any other program. In our experience, most character artists use ZBrush to get their final look. In our case, we used both ZBrush as well as Cryptic’s Character Editor to make Scotty.



    In ZBrush, we only sculpted the parts that we needed – in this case, the cheeks, the jowls, the eye shape, the nose shape, and the lip shapes. The size of the head, shape of the head, the forehead, etc. – all of those were done using the Character Editor. The Character Editor is so versatile that parts made for other characters can often be used for new characters. By combining the shapes we got from ZBrush and the shapes we got from the Character Editor, we created the likeness we wanted.

    We were very happy to work on Scotty - it was an honor to make such an iconic character. We really feel his addition to our vast game will help bring home that TOS experience to our players. We certainly got that nostalgic feeling when we were creating him!

    Discuss in the forums


    Last edited by Pyriel32 on Sun May 15, 2016 7:15 pm; edited 1 time in total

    Pyriel32
    Director of Intelligence

    Fleet Rank : Fleet Admiral
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    Number of posts : 4650
    Location : Serenity Station
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    Main RP Character Profile
    Name: Pyriel Danto

    Re: Star Trek Online: Bringing Scotty & Chekov to STO

    Post by Pyriel32 on Sun May 15, 2016 7:15 pm



    Star Trek Online is proud to announce the arrival of Walter Koenig in the game! He’ll be taking Pavel Chekov into a new frontier, joining forces with Captains as they strive to keep the galactic timeline safe and secure.

    Things have changed in our timeline for Chekov since the incident onboard the Enterprise-B and the loss of Captain Kirk. He’s been promoted to Captain, and has joined the ranks of the temporal agents, where he’ll play a key role in several missions.

    As someone who grew up in the ‘80s watching TOS weekday afternoons on syndicated TV; I always found Chekov to be young, inquisitive, and humorous. He reminded me of Davy Jones from The Monkees, another show I watched then. Years later, I learned that a resemblance to Jones played a big role in the casting of Walter Koenig as Chekov!

    Indeed, Gene Roddenberry wanted the character of Chekov to appeal to the younger members of their audience – and he certainly did. His hairstyle and look was definitely akin to what you would see amongst young people during the late sixties. But his appeal went beyond good looks. Chekov became a staple of the show – he was an amiable young man from Russia whose good intentions sometimes landed him in some trouble.



    Chekov’s youthful appearance and full hair were challenging because finding a “resting face” was difficult. We poured over references from the various appearences he had made in TOS, as well as the movies of the Wrath of Khan era (TWOK). In the TOS series, we often found him smiling or joking around. In the TWOK movies, he had more of a serious tone (especially when under the control of Khan himself).
    We didn’t want to make him too happy nor too intense. We settled on a resting face of slight concern and readiness. This would help convey the attitude we wanted him to show while interacting in our game.



    One of the things we knew going in was that we would see Chekov as a young ensign as well as an older captain. To this end, we made sure to create his face in stages – so that adding slight age lines was easier. In games, much like film – adding age to a character can be a tricky situation. We didn’t want to make an entirely new head, but add to the existing younger face we had already made. Furthermore, we kept the age-specific features to a minimum because it’s often very easy to go overboard with them – resulting in a less-than-ideal look for the character. We certainly want our characters as great-looking as they were on the show!

    Chekov remains one of our most prominent icons in the TOS experience. We had a lot of fun making him!
    Known for his analytical skill as well as his iconic charm; we hope players will appreciate his addition to the vast and amazing universe of Star Trek Online.

    Pyriel32
    Director of Intelligence

    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4650
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Re: Star Trek Online: Bringing Scotty & Chekov to STO

    Post by Pyriel32 on Sun May 15, 2016 7:18 pm

    Sorry folks I haven't posted in a while folks I am trying to get back into the swing of thing and a big thanks to Lastline for taking up the slack.

    HareBrained
    Flag Captain Alpha Squad
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    Name: Ellen Hare

    Re: Star Trek Online: Bringing Scotty & Chekov to STO

    Post by HareBrained on Mon May 16, 2016 3:12 pm

    No probs, if you need a break you should have a break. Good to see you again!


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    Re: Star Trek Online: Bringing Scotty & Chekov to STO

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