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Latest topics

» New Active User
Star Trek Online: Admiralty System EmptyFri Feb 23, 2024 12:52 am by sirvanyev

» Map of station?
Star Trek Online: Admiralty System EmptySat Aug 17, 2019 6:23 am by Reanna Aloi

» Price of Liberty crew
Star Trek Online: Admiralty System EmptyTue Jun 18, 2019 11:11 am by HareBrained

» Curiousity Topics
Star Trek Online: Admiralty System EmptyThu May 30, 2019 7:16 pm by Reanna Aloi

» As ithers see us?
Star Trek Online: Admiralty System EmptySun May 26, 2019 10:08 pm by Reanna Aloi

» Species profile - the Thuln
Star Trek Online: Admiralty System EmptyFri Apr 19, 2019 7:48 pm by Reanna Aloi

» Is it time we had our own system of "stardates"?
Star Trek Online: Admiralty System EmptyWed Mar 13, 2019 4:37 pm by Seeker

» For VR buffs
Star Trek Online: Admiralty System EmptyTue Mar 05, 2019 10:26 am by Reanna Aloi

» Noelle's Request to join the Fleet
Star Trek Online: Admiralty System EmptySat Mar 02, 2019 5:44 pm by Lastline


4 posters

    Star Trek Online: Admiralty System

    Pyriel32
    Pyriel32
    Fallen Browncoat


    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4719
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Star Trek Online: Admiralty System Empty Star Trek Online: Admiralty System

    Post by Pyriel32 Tue Sep 29, 2015 1:34 pm

    Star Trek Online: Admiralty System 90d75454ecfba354527ac193fea6f4321443491538

    During your captain’s meteoric rise through the ranks, you have taken command of dozens of different starships, and facilitated the advancement of countless crewmens’ careers. As an Admiral / General / Subadmiral, the administration of large portions of the Alliance’s combined fleets has come to rest in your capable hands. The starships you have earned access to will now be waiting for your commands, ever at-the-ready to head into the unknown on your behalf.

    When participating in the Admiralty System, players will be sending their Admiralty Ships on challenging assignments, in hopes of retrieving valuable assets and advancing your influence and prestige. Progress will be earned in various Campaigns, undertaken on behalf of the major political powers of the galaxy. Tours of Duty – special assignment chains that yield astounding rewards – can also be pursued via this system, for those more invested in using their stable of ships as efficiently as possible.

    Star Trek Online: Admiralty System 4b801739caa9d4bada4691f8c2bfced61443491629

    Admiralty Ships

    The roster of Admiralty Ships at your disposal is comprised of all starship classes that you currently have access to. This includes all commissioned starships, and you will retain access to Admiralty Ships for starships that you dismiss from your active roster. It does not include starships still inside Reward Packs, or those not yet claimed.

    Upon gaining access to a new Starship class, a corresponding Admiralty Ship will be automatically added to your Roster. Your Admiralty Ship Roster is limitless – every ship you have access to will be ready to use. Captains will only ever have access to a single Admiralty Ship per class of ship they have access to, but “Fleet” and “Mirror” versions of existing classes are counted as separate classes for this purpose.

    Every Admiralty Ship has the following characteristics:

    Tier corresponds to the level at which the Starship becomes available for use.

    Rarity is defined by the method by which the ship is acquired (Dilithium, Lock Box, Event, etc.)

    Stats represent the Admiralty Ship’s ability to succeed on certain Assignments, and are broken down into three entries:
    ENG, SCI, TAC. The values for each Admiralty Ship are based upon their in-world capabilities, so Escorts generally have higher TAC stats than Cruisers or Science Vessels. Higher Tier ships will have higher Stat totals.

    Special Abilities are modifiers that apply when the Admiralty Ship is slotted into an Assignment. If the condition of the Special Ability is met, then the Assignment requirements and/or rewards are modified accordingly. The effects of these Special Abilities can vary greatly: Some benefits trigger based on the primary stat of other slotted vessels, while others require that a ship be slotted alone. Some will improve Critical Success chances, while others reduce the required Stats of an Assignment. Special Abilities do not improve with Tier, so it’s possible a lower Tier ship may possess the perfect one for the Assignment you’re pursuing.

    Maintenance must be performed on every Admiralty Ship after the completion of any Assignment, regardless of the outcome. The Tier of the Admiralty Ship determines the length of this Maintenance Period, and higher Tier ships require more time spent in Maintenance.



    Campaigns

    Progression in the Admiralty System is divided up into multiple groups of assignments, each with their own set of rewards and themes. Each of these headings is referred to as a Campaign.

    Within each Campaign, players will progress through ten (10) Tiers, each time improving the rewards earned within that Campaign. Additional rewards, such as Titles and numeric bonuses, are also earned along the way. Every Assignment offers Campaign XP as one of its intrinsic rewards, and the first Assignment completed each day also offers a large Campaign XP bonus.

    Campaigns also each have a unique Tour of Duty. These Assignment Chains take a minimum of several days to accomplish, but offer substantial rewards upon completion. Each time a Tour of Duty is completed, progress is reset, allowing players to continue earning these impressive rewards on a recurring basis.

    Reaching Tier 10 in any Campaign will grant players a unique Epic-quality Admiralty Ship, thematically related to the Campaign in question.

    Campaigns represent major political factions within the galaxy, with your progression representing a measure of the efforts you’ve undertaken on their behalf, as an acting Admiral. With the launch of Season 11, two Campaigns will be available immediately:

    United Federation of Planets
    Klingon Empire


    While we expect all players to eventually participate in Assignments on behalf of both of these political powers, each of them specializes in a particular type of reward. This will allow players to decide for themselves what they would like to pursue as their primary reward for participating in Admiralty.

    Additional Campaigns will be released in the future, allowing the system to continuously expand and offer new choices and challenges to Admirals.

    Star Trek Online: Admiralty System 54ab52dac2e5ac705633fab1b14b5b0a1443491619

    Assignments

    Players will enter the Admiralty system with just three (3) Assignment Slots available to them, but can expand this up to eight (Cool total by progressing within their available Campaigns.

    Each Campaign will offer a set of three (3) Assignments to the player, pulled from a list of several dozen possibilities. These availability lists are defined per player (not per map like with Duty Officers) and will persist through map changes, logouts, etc. Players rotate through their available Assignments either by completing the ones offered to them, or by using a Pass Token which can be acquired by participation in the Admiralty System, primarily by getting a Critical Success. Assignments that are coming up next in the player’s availability will be displayed beneath the available assignments, so that players may plan ahead and make their choices accordingly.

    Standard Assignments vary in duration from as little as 15 minutes up to a maximum of 4 hours. These relatively low durations allow players to participate as much, or as little, as suits their style of play. Tour of Duty assignments always require 20 hours to complete.

    Once an Assignment is chosen, the planning stage begins. Each Assignment allows for up to 3 Admiralty Ships to be slotted, though any Assignment may be started with as few as one ship present. The ships chosen for any Assignment should correspond to the requirements and challenges it presents. These come in two forms:

    Stat Requirements:
    Divided into ENG, SCI and TAC requirements, these are the target stats that represent a 100% chance to succeed on any given assignment. Any excess above the individual stat requirement will improve your chances of getting a Critical Success.

    Events:
    These additional modifiers are randomly assigned each time an Assignment becomes available. This means that each time you run a particular Assignment, the variables changes slightly, and additional care must be given when choosing which Admiralty Ships will participate. Events have many various effects, ranging from an increase in Stat Requirements, to a Maintenance penalty for ships that participate in the Assignment. However, all Events also include a positive component of some sort, such as improving chances for Critical Success or offering additional rewards if the Assignment succeeds.

    Successful completion of any Admiralty Assignment offers more substantial rewards than their cousins in the Duty Officer system, and a Critical Success will magnify those rewards even further.

    Accessing the System

    Admiralty will be joining the existing Duty Officer and R&D System UI, as a new tab along the top of that same window.
    The Overview page will be slightly restructured to allow for the new feature, and present additional information and options for administrating this additional progression system.

    Access to the Admiralty System becomes available upon reaching Level 52.

    Arriving Soon!

    We will be rolling out the entire Admiralty System to our Tribble Test Server in the very near future! The above descriptions and details are all subject to change as a result of our testing and iteration, so we encourage all active Admirals to head over and try it out, and offer your feedback to help us further improve this exciting new feature.

    To copy your character from Holodeck to Tribble, please follow this link:
    http://www.arcgames.com/en/my/character/copy/sto

    Our main goal with this system is to offer everyone a new style of play that makes effective use of the many starships that players have collected over their long careers, and to reward them for those investments through gameplay that offers meaningful choices, and impressive rewards. We look forward to allowing you to experience the Admiralty System first-hand, and we’re anxious to hear about your experiences.

    The Admiralty System will arrive on Holodeck alongside our launch of Season 11: A New Dawn, scheduled for release next month!
    Pyriel32
    Pyriel32
    Fallen Browncoat


    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4719
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Star Trek Online: Admiralty System Empty Re: Star Trek Online: Admiralty System

    Post by Pyriel32 Fri Oct 09, 2015 9:01 pm

    Pyriel32
    Pyriel32
    Fallen Browncoat


    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4719
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Star Trek Online: Admiralty System Empty Re: Star Trek Online: Admiralty System

    Post by Pyriel32 Fri Oct 09, 2015 9:11 pm

    Lastline
    Lastline
    Commander Air Group


    Fleet Rank : Fleet Admiral
    Serenity Starfighter Corps : FSC Fleet Chief Flight Marshal
    Number of posts : 3358
    Location : The Second Chance
    Ship Name : Sun Burst
    Ship Registry Number : NCC-989543
    Ship Class : Valkyrie
    Fleet Division : Starfighter Corps (The Fireflys)

    Main RP Character Profile
    Name: Nathan "Lastline" Merano

    Star Trek Online: Admiralty System Empty Re: Star Trek Online: Admiralty System

    Post by Lastline Sat Oct 10, 2015 7:41 am

    I've really been looking forward to this.
    Pyriel32
    Pyriel32
    Fallen Browncoat


    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4719
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Star Trek Online: Admiralty System Empty Re: Star Trek Online: Admiralty System

    Post by Pyriel32 Sat Oct 10, 2015 9:55 am

    Same here I guess it will finally help that I am a ship hoarder.
    Talaina Kazzur
    Talaina Kazzur
    Done the Impossible


    Fleet Rank : Vice Admiral
    Number of posts : 722
    Location : Bonnie ol' England
    Ship Name : U.S.S. Viper
    Ship Registry Number : NX-204971-X
    Ship Class : Defiant
    Fleet Division : Command

    Star Trek Online: Admiralty System Empty Re: Star Trek Online: Admiralty System

    Post by Talaina Kazzur Mon Oct 12, 2015 6:18 am

    So it's just DOFFing with your ships? And what equipment is on your ship doesnt even have any relevance? Must say, I was expecting more. At least the gear to have an influence.
    Pyriel32
    Pyriel32
    Fallen Browncoat


    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4719
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Star Trek Online: Admiralty System Empty Re: Star Trek Online: Admiralty System

    Post by Pyriel32 Tue Oct 13, 2015 11:39 pm

    Nope your gear means nothing you just have to have had the ship.
    sirvanyev
    sirvanyev
    Big Damn Hero


    Fleet Rank : Fleet Admiral
    Engineering Dept. Rank : SED Rear Admiral
    Number of posts : 211
    Location : Left coast, USA
    Ship Name : U.S.S. Illustrious
    Ship Registry Number : NCC 97107-A
    Ship Class : Fleet Excelsior Class
    (updated hull of the previously lost U.S.S. Thunderer (NCC-2032), recovered in the badlands by the Serenity rescue fleet)
    Fleet Division : Engineering/Ops

    Main RP Character Profile
    Name: Vanyev

    Star Trek Online: Admiralty System Empty Re: Star Trek Online: Admiralty System

    Post by sirvanyev Wed Oct 21, 2015 4:43 pm

    That's practical, but dissappointing. Was hoping that I could drop my earlier gear downstream to boost this.

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    Star Trek Online: Admiralty System Empty Re: Star Trek Online: Admiralty System

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