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    Star Trek Online: Season 11 - New Dawn

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    Pyriel32
    Director of Intelligence

    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4650
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Re: Star Trek Online: Season 11 - New Dawn

    Post by Pyriel32 on Sun Oct 11, 2015 6:44 pm



    The Badlands Battlezone is a new area for level 60 captains. The Terran Empire, flush from victory over the Iconians in the Mirror Universe, is using technology from the future to open portals into the Badlands and stage an invasion of our universe!

    Captains in the Badlands will need to drive off the Terran Empire and their Mirror Universe cohorts while avoiding fire cyclones and plasma storms. The Empire has set up portal generators that need to be shut down, power collecting stations that must be deactivated, and forward bases with metaphasic shielding that must be destroyed. Completing these engagements will lead to a cataclysmic battle as the Empire transitions entire starbases into the Badlands, which must be driven back – and even after the bases are pushed out of our universe, the Empire will make one last push with an entire fleet of ships, led by Admiral Leeta’s flagship!



    Completion of objectives in the Badlands Battlezone will award new Terran Empire marks, used for advancing through the Mirror Universe Defense reputation. Additionally, participation awards expertise and dilithium.

    The Badlands Battlezone is available to level 60 captains of all factions, accessible from the Alpha Quadrant.

    Jesse Heinig

    Talaina Kazzur
    Done the Impossible

    Fleet Rank : Vice Admiral
    Number of posts : 709
    Location : Bonnie ol' England
    Ship Name : U.S.S. Viper
    Ship Registry Number : NX-204971-X
    Ship Class : Defiant
    Fleet Division : Command

    Re: Star Trek Online: Season 11 - New Dawn

    Post by Talaina Kazzur on Mon Oct 12, 2015 6:19 am

    Yay! I like these battlezones.


    __________________________________________________________
    Previously known as Stunshock

    HareBrained
    Flag Captain Alpha Squad
    Flag Captain Alpha Squad

    Fleet Rank : Flag Captain
    Science Department Rank : SCI Captain
    Number of posts : 760
    Location : Lancashire, UK
    Ship Name : Magpie
    Ship Class : Aurora Class Science Vessel (Fleet Refit)
    Fleet Division : Science/Medical

    Main RP Character Profile
    Name: Ellen Hare

    Re: Star Trek Online: Season 11 - New Dawn

    Post by HareBrained on Wed Oct 14, 2015 4:37 pm

    Hey, right in our back yard! Not a very wise place to put your portals, Leeta. That's assuming the Reavers don't catch you first.


    __________________________________________________________

    Pyriel32
    Director of Intelligence

    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4650
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Re: Star Trek Online: Season 11 - New Dawn

    Post by Pyriel32 on Wed Oct 14, 2015 6:50 pm

    I feel an rp coming on , only problem is the timeline.

    Pyriel32
    Director of Intelligence

    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4650
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Re: Star Trek Online: Season 11 - New Dawn

    Post by Pyriel32 on Fri Oct 16, 2015 9:19 am



    The Iconian War is finally behind us. The finale of the Iconian War, Midnight, showed that the Alliance is bold enough to be principled, and strong enough to truly uphold those principles when their backs are to the wall. Everyone on every side of that conflict is ready to move on from that dark time in the New Dawn of Season 11.

    We will be featuring two new story arcs this season, the first of which features Chase Masterson reprising her role as Mirror Leeta. The team has taken the time to completely revamp the Cardassian story arc, and deliver a tight story that delves deeper into the Mirror Universe and their plots against the Prime Universe. Alongside that storyline, we’re also going to take a peek into how the Mirror Universe fared in their version of the Iconian War, and how that fallout could impact the Prime Universe. I’ll give you a hint; it went pretty well for them! They now have the tools and technology to really give the Prime Universe a run for its energy credits through two Deep Space Nine themed queues and a space battlezone in the Badlands. Luckily, the Terran Taskforce Reputation will give you the tools and abilities you’ll need to level the playing field and send the Terran forces back through the looking glass.

    We’ll also be moving the main story arc along for Star Trek Online as a whole. With the war over, and a large alliance of varied species, the impulse to discover is re-emerging. We’ll be investigating parts of the Alpha Quadrant that haven’t been seen before, making first contact with a new species, and seeing the far reaching effects of our extensive use of time travel in the Iconian War.

    The introduction of the Admiralty System will also give players the opportunity to not only put players in charge of a fleet and truly feel like an admiral, but to also make use of all the ships they have in their inventory. The system provides a strategic and tactical ship command experience, as well as significant rewards for your efforts. We’re excited to see this system finally make it live so the entire community can enjoy something we’ve been having a blast with internally for quite some time.

    With the introduction of a brand new story line that brings the game forward, and so much new content to experience, there’s never been a better time to warp in and check out Star Trek Online. I look forward to seeing you all in game for the October 27th release of Season 11: New Dawn.

    Ryukotsu
    Head of Engineering

    Fleet Rank : Flag Captain
    Intel Department Rank : INT Captain
    Engineering Dept. Rank : SED Captain
    Number of posts : 300
    Location : Serenity
    Ship Name : U.S.S Serenity
    I.S.S Serenity
    Ship Registry Number : (current) NCV-94011
    (Alternate) NX-94011
    Ship Class : Wells temporal Science vessel
    Mobius Temporal Destroyer
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name:

    Re: Star Trek Online: Season 11 - New Dawn

    Post by Ryukotsu on Mon Oct 19, 2015 9:42 pm

    this looks intersting and i should have high speed net by next month finally! Smile I shall pop by soon !


    __________________________________________________________
    ("Now you turn your back on, All the things that you used to preach, Now its let him live in freedom,If he lives like me"=-jim Croce)
    "Patron: That girl is a witch.
    Mal: Yeah, but she's our witch. [cocks gun] So cut her the hell down. "

    Pyriel32
    Director of Intelligence

    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4650
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Re: Star Trek Online: Season 11 - New Dawn

    Post by Pyriel32 on Tue Oct 20, 2015 9:20 pm

    With the release of Season 11: New Dawn, players may notice that the prices of many starships available for Dilithium have been reduced. Visit any Shipyard to see the newly-reduced pricing, which is as follows:

    Lieutenant: 5,000 (Normally 8,000)
    Lt. Commander: 10,000 (Normally 15,000)
    Commander: 20,000 (Normally 40,000)
    Captain: 40,000 (Normally 80,000)
    Rear Admiral - Lower Half: 80,000 (Normally 120,000)

    ** All prices in Dilithium.
    ** Ships that did not cost Dilithium previously have not had their prices altered.

    In addition to the permanent price reductions listed above, we will also be running a special Discount Event, allowing players to purchase additional starships at a discounted rate, for use in the brand new Admiralty System.

    For one week following the release of Season 11, all of the above prices will be further reduced by 50%!

    Lieutenant: 2,500
    Lt. Commander: 5,000
    Commander: 10,000
    Captain: 20,000
    Rear Admiral - Lower Half: 40,000

    This special Dilithium Ship Discount Event will begin after maintenance concludes on October 27th, 2015 and run until maintenance on November 3rd, 2015.

    Pyriel32
    Director of Intelligence

    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4650
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Re: Star Trek Online: Season 11 - New Dawn

    Post by Pyriel32 on Thu Oct 22, 2015 8:25 pm



    The heavy, stuffed chair squeaked as Admiral Quinn leaned back. Ever since the rebuilding of Earth Spacedock, his chair had squeaked, and there was never enough engineering time to deal with it. The engineers were always busy doing other things, like keeping the station from coming apart when the inertial dampers went offline.

    “Linnea, who’s next on my round-robin of political appearances?” asked the graying Trill. “Keep in mind that if you say ‘Empress Sela,’ I will have Security escort you to the airlock with prejudice.”

    “Would that be airlock 22, where engineering still hasn’t restored structural integrity, sir?” said Linnea in an all-too-innocent tone.

    “That’s the one,” said Quinn with a heavy sigh.

    “Fortunately, sir, you don’t have a meeting scheduled for the next two hours. Your calendar, if you chose to look at it, would inform you that this time has been set aside for working on the commencement address for the latest round of Starfleet Academy cadets.”

    Quinn’s brow furrowed in puzzlement. “The next graduation is still a few months away,” he said.

    Linnea took on a familiar soothing tone, though Quinn couldn’t help but detect the adjutant’s mild humor at the Admiral’s mistake as she said, “This is the accelerated training group – the ones who were being rushed for the front lines in the war, while the war was still on.”

    “Ah. Of course.” Quinn leaned forward and switched his console to the calendar notes. “How do I tell them that they all cut themselves to the quick with extra work and extra training for a war that’s over? They made huge sacrifices in their time, their stress, and their relationships, all in preparation for making the ultimate sacrifice if necessary. I’m glad it won’t come to that now, but there may be a little adjustment for the ones who lost people in the war, the ones who came from that devastation and wanted to do something about it.”

    “They still can,” pointed out the adjutant as she held her PADD close to her chest. “The difference is that you aren’t sending these young people off to diewar. You’re sending them off to something better.”

    “Yes, though they might not see it that way,” said Quinn. “These are the ones who spent their all just to be ready to rush to the front lines. Now we have to turn them back into diplomats and scientists.”

    Linnea cocked her head and said, “Then that’s their challenge. You know, sir, that every graduating class of cadets faces some kind of challenge. Times change because times are always changing. Captain Spock’s cadet cruise of the Enterprise wound up with several cadets dying due to the attack of Khan. The Intrepid lost an entire Vulcan crew while investigating a giant space amoeba! There’s no shortage of hazards in space.”

    “It’s not those hazards that I’m worried about, really,” said Quinn. “It’s the hazard of what Starfleet might become. We’ve spent years at war now, and we always train our cadets to prepare them for the hazards we face. We’ve been graduating classes of cadets whose training is all geared for war. We need to teach them to return to the values that we have embraced since before the war, going back to the foundation of Starfleet – the love of exploration, the wonders of space and science, the desire to find joy in diversity of other cultures. We’ve taught so many of these cadets how to fight other cultures, now we have to get them to understand how to work with other cultures. How to respect them and… not fear them.”

    “The cadets will emulate their heroes,” said Linnea. “If the Enterprise is out there working on science and diplomacy, the cadets will work their hardest to get a posting there by doing those things. Send their ships to investigate new worlds and meet new civilizations. Look into… whatever is on grid alpha-B1 on your map wall there – that dying star near Ferenginar, or the reports of unknown probes in Tzenkethi space, or that frontier at the edge of here-there-be-space-dragons.”

    “You think any of those cadets might have dreams of getting to the admiralty and emulating an old Trill?” said Quinn with a chuckle.

    “Only the ones who really enjoy paperwork and squeaky chairs,” Linnea said, then gave a wide smile.

    “Out before I call Security,” Quinn retorted. He checked the calendar again. “I need to start recording a test speech, anyhow.”

    “Of course, sir. Since you asked me to get out, perhaps I could take some of that vacation time,” said Linnea.

    “You know I can’t get anything done when you do that,” said Quinn.

    “Precisely,” said the adjutant as she stopped at the open door of the Admiral’s office, “which is why you should practice some of that diplomacy you were just talking about.”

    She gave an impish grin, spun on her heel, and returned to her station outside the office, leaving the door to seal with a slight whoosh.

    Coming with Season 11, enjoy our latest featured episode, “Sunrise”! On the heels of the Iconian War, return to exploration, science, and the majesty of space as you head to the edge of the known quadrant to investigate the mystery behind a dying star. “Sunrise” introduces our new season and our new story, and includes great rewards that you can earn over the course of several weeks.

    HareBrained
    Flag Captain Alpha Squad
    Flag Captain Alpha Squad

    Fleet Rank : Flag Captain
    Science Department Rank : SCI Captain
    Number of posts : 760
    Location : Lancashire, UK
    Ship Name : Magpie
    Ship Class : Aurora Class Science Vessel (Fleet Refit)
    Fleet Division : Science/Medical

    Main RP Character Profile
    Name: Ellen Hare

    Re: Star Trek Online: Season 11 - New Dawn

    Post by HareBrained on Fri Oct 23, 2015 2:13 pm

    GURRRREAT! Smile
    Spoke too soon when I said "is this all, a bonus event for Fleet credits", I'm glad to see. This looks like a mission I'll enjoy.
    Life's a bit hectic so don't know exactly when I'll next be in game but see you all out there soon.


    __________________________________________________________

    Pyriel32
    Director of Intelligence

    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4650
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Re: Star Trek Online: Season 11 - New Dawn

    Post by Pyriel32 on Fri Oct 23, 2015 10:32 pm



    While the Iconian War is now over, its impact can still be felt across the galaxy. Throughout the course of the conflict, Federation, Klingon, and Romulan researchers worked tirelessly to study and reverse-engineer captured Herald technology. Together, their scientists have managed to make significant breakthroughs in gateway mechanics. Though they are unable to construct new gateways, their research has led to prototypes which tap into the existing Iconian gateway network, allowing for the Heralds’ own tactics, weapons and ships to be used against them.



    By opening one of the new Herald Lock Boxes, players will be able to win the Herald Quas Flight Deck Cruiser [T6]. This ship is the workhouse of the Iconian Herald fleet. This incredibly durable starship boasts excellent shield capacity and hull strength.

    The Herald Quas Flight Deck Cruiser comes fitted with both a Lt Science/Command and Lt Commander Universal/Intel bridge officer seat, and one hangar of Herald Mir Fighters. In addition, the cruiser possesses the Energy Gateway Controller universal console, which can open a gateway to rapidly replenish the shields of nearby allied ships.



    Finishing the Starship Mastery path on the Herald Quas Flight Deck Cruiser [T6] will grant Captains access to the following Starship Trait:

                 
    Synergistic Restoration

    Incoming Shield Healing abilities restore a small amount of Hull Hit Points over time.
    This can occur once every 10 sec.


    The Lobi Store now offers the Herald Baltim Heavy Raider [T6]. Baltim Raiders are the most commonly recognized starships of the Herald fleets, and are known for their deadly hit-and-run tactics. They offer Captains a tremendous amount of firepower and durability for a ship of its class.



    The Baltim has both a Lt Universal/Pilot and Lt Commander Universal/Intel bridge officer seat, and is equipped with the Ambush Gateway Generator universal console. When activated, the Ambush Gateway Generator creates a gateway around your starship. After a brief delay, the gateway teleports your ship approximately 3km behind your target, while giving you a boost to damage and critical chance.

    Finishing the Starship Mastery path on the Herald Baltim Heavy Raider [T6] will grant Captains access to the following Starship Trait:

                 
    Waylay

    Firing Directed Energy weapons at an enemy’s rear arc regenerates your shields.


    Finally, the Herald Lock Box contains the Herald Vonph Dreadnought Carrier [T6]. This incredibly rare Tier 6 starship has a small chance to be rewarded in place of Lobi Crystals when opening the lock box. Every box has the chance of containing this ultra-rare prize, in addition to any other prize you also receive, giving exceedingly lucky players the opportunity to acquire two separate ships from opening a single box.



    The colossal Vonph Dreadnought Carrier is slow to maneuver, but incredibly durable and versatile. It has both a Lt Engineering/Intel and Lt Commander Universal/Command bridge officer seat, and comes with two hangar bays of Herald Mir Fighters. Additionally, the Vonph features the Oblivion Gateway Module universal console. Using the console creates an Oblivion Gateway near your target which periodically pulses with solar radiation, heavily damaging nearby enemies.

    Finishing the Starship Mastery path on the Herald Vonph Dreadnought Carrier [T6] will grant Captains access to the following Starship Trait:

                 
    Peak Efficiency

    Reduces the Recharge Time of all Bridge Officer abilities every 5 sec.
    Requires being at or above 80% Hull Strength.


    All three consoles can be fitted onto any Herald starship, and comprise the Herald Tactics console set. Equipping two consoles increases your Critical Severity and Flight Turn Rate. Equipping all three consoles gives access to the Solar Flare Gateway ability. Using Solar Flare Gateway creates a solar gateway behind your target, which then fires a beam of solar radiation at the target, dealing radiation damage.



    (Complete descriptions and stats for each of these starships will be posted in a separate Dev Blog)

    Recovered from the field of battle, this lock box contains the Polymorphic Probe Array universal console. Usable on any ship, the console deploys three Polymorphic Viral Probes. Once active, the probes infect enemy ships with an enhanced version of Viral Matrix, which disables subsystems and deals damage.

    A new set of Genetic Sequencers (Trait Unlocks) can be obtained from this lock box, giving new offensive and defensive options based off Critical Hits. Each of the following four (4) Trait Packs can be obtained by Captains:

             
    Self-Modulating Shots (Ground)

    Outgoing ranged Critical Hits give you a 50% Shield Penetration buff for 10 sec.
    Can trigger once every 45 sec.


    Photonic Armor Protocol (Ground)

    Incoming Critical Hits give you Temporary Hit Points for 15 sec.
    Can trigger once every 60 sec.


    Self-Modulating Fire (Space)

    Outgoing energy weapon and projectile Critical Hits give you a 50% Shield Penetration buff for 10 sec.
    Can trigger once every 45 sec.


    Photonic Field Protocol (Space)

    Incoming Critical Hits give you Temporary Hit Points for 15 sec.
    Can trigger once every 60 sec.


    Alliance engineers have developed prototype Kits which enhance weapon damage, and can be obtained by as one of the potential prizes from the Herald Lock Box. Opening a Herald Kit Pack gives a Kit appropriate to your profession and level. In addition to offering standard skill bonuses, such as increases to Willpower and Combat Armor, each kit frame will enhance weapons with a randomly chosen damage type, such as Polaron or Disruptor.



    Researchers have also studied Iconian tactics and capabilities, resulting in new Universal Kit Modules. Freely usable by any profession, these Kit Modules offer Captains additional methods to control the flow of battle. Opening a Herald Module pack will reward you with one of four (4) Kit Modules appropriate to your level.

                 
    Solar Gateway (Universal Kit Module)

    Creates a Solar Gateway near your location.
    After a brief delay, fires a continuous beam of solar radiation at the nearest target, causing damage.


    Overcharge Turret (Universal Kit Module)

    Creates an Overcharge Turret at your location.
    Fires blasts of overcharged Antiproton energy in a cone, damaging and knocking back targets within its firing arc.


    Gravimetric Traps (Universal Kit Module)

    Creates two Gravimetric Traps near your location.
    Gravimetric Traps seek out enemies, holding and dealing damage to foes caught within.


    Mass Gravimetric Detonation (Universal Kit Module)

    Creates three Gravimetric Detonation Fields around the target.
    The fields detonate after a brief delay, damaging and knocking back targets within.


    The last of the new prizes available from the Herald Lock Box comes in the form of Herald Antiproton Weaponry. These weapons fire antiproton infused dark matter at their targets. They are highly efficient, and have a chance to further enhance the user’s weapon damage for a short time when fired.



    Herald Antiproton Projectors are designed to properly contain the dark matter when exposed to atmospheres, allowing for ground use. These staff-like weapons fire concentrated beams, with similar firing modes to existing ground technology.

    Inspired by the Herald commanding forces, the following items are now available on the Lobi Crystal Store:

                 
    Herald Tactical Combat Armor Mk II

    Increases the wearer’s Critical Chance and Severity.
    Offers high Physical, Kinetic and Energy Damage Resistance.
    Purchasing unlocks access to the Herald Heavy Armor Outfit.
    This item is freely upgradable to Mk XII, allowing Captains of all level ranges to use it.


    Advanced Herald Antiproton Beam Projector Mk II

    Fires Herald Antiproton energy, with a chance to increase weapon damage for a short time.
    Primary weapon fire chains to up to 2 additional targets.
    Secondary weapon fire launches a concentrated ball of energy which explodes on contact, dealing damage in a small area.
    This item is freely upgradable to Mk XII, allowing Captains of all level ranges to use it.




    Initially observed and classified on the New Romulus system, the Triconipus species has been discovered on multiple worlds with Iconian gateways. Known for being quirky, playful and affectionate, the Lobi Crystal Consortium has begun offering these creatures as exotic pets. The consortium is quick to point out that while the Triconipus has tentacles and floats through the air, they are completely harmless and actively flee combat situations. Purchasing the Triconipus Companion Non-Combat Pet Pack gives players a randomly selected Triconipus breed.



    Players may also purchase the Herald Thrall Outfit from the Lobi Crystal Store. This new outfit resembles those worn by low-ranking Herald forces, and is compatible with the Herald Heavy Armor outfit.

    The Herald Lock Box will also include the Full-size R&D Pack and numeric boosts seen in the Year of Hell Lock Box. These valuable prizes make participating in the R&D system far simpler, by supplying a wide variety of difficult-to-obtain materials, as well as Catalysts to increase your chances of critical success.

    The list of potential boosts is as follows:

    35,000 Fleet Credit Bonus Pool
    25,000 Fleet Credit Bonus Pool
    20,000 CXP Bonus Pool
    10,000 CXP Bonus Pool
    150 Fleet Mark Bonus Pool
    100 Fleet Mark Bonus Pool
    750 Reputation Mark Bonus Pool
    500 Reputation Mark Bonus Pool
    Dilithium Mining Claim – Extra-Special VIP Customer
    Dilithium Mining Claim – VIP Customer
    Extra-large R&D Experience Bonus Pool
    Large R&D Experience Bonus Pool
    +25 Skill Rating Catalyst (10)
    +25 Skill Rating Catalyst (5)
    Salvaged Technology (2)
    Salvaged Technology (1)


    The Herald Lock Box, as well as these thematic additions to the Lobi Crystal Store, will become available with the launch of our Season 11 Update on October 27th, 2015, at approximately 10:00am PST.

    Pyriel32
    Director of Intelligence

    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4650
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Re: Star Trek Online: Season 11 - New Dawn

    Post by Pyriel32 on Mon Oct 26, 2015 1:17 pm



    During the earliest armed confrontations with Iconian and Herald forces, many allies proposed seizing their advanced technology in order to turn it back against these powerful aggressors. Undertaking these efforts came at the price of vast resources and manpower, but thankfully resulted in much of the Heralds' advanced technology now being reverse-engineered sufficiently to be used by the allied forces of the Milky Way, even if many of their underlying scientific principles are still beyond the understanding of most modern specialists. The pinnacle of these efforts is undoubtedly the acquisition and refitting of a number of fearsome Herald starships, now capable of being manned and flown by the most worthy captains of the Alpha and Beta Quadrants.



    The formidable Quas Flight Deck Cruiser is the workhorse of the Iconian Herald fleet. This incredibly durable starship has both excellent shields and hull strength and boasts a single hangar bay.

    This vessel also features both a Lieutenant Science/Command bridge officer seat and a Lieutenant Commander Universal/Intel bridge officer seat.

    The Herald Quas Flight Deck Cruiser [T6] has a single hangar bay equipped with Herald Mir Fighters. These light craft are equipped with Herald Antiproton Beam Arrays and the Impact ability.

    Ship Details

    Tier: 6
    Faction: All
    Rank Required: Rear Admiral / Brigadier General / Sub Admiral I
    Availability: Herald Lockbox
    Hull Strength: 39,750 at level 40, 45,712 at level 50, 53,000 at level 60
    Shield Modifier: 1.3
    Crew: 1200
    Fore Weapons: 4
    Aft Weapons: 4
    Device Slots: 4
    Bridge Officer Stations: 1 Lieutenant Commander Tactical,1 Commander Engineering, 1 Lieutenant Science/Command, 1 Ensign Universal, 1 Lieutenant Commander Universal/Intel
    Console Modifications: 3 Tactical, 5 Engineering, 3 Science
    Base Turn Rate: 8 degrees/second
    Impulse Modifier: 0.15
    Friction/Traction: 35
    +5 to all power
    Hangar Bays: 1
    Hangar Bays loaded with Herald Fighters
    Console – Universal – Energy Gateway Controller
    Starship Mastery Package (Flight Deck Cruiser)
    Absorptive Plating (+Damage Resistance (Physical and Kinetic))
    Rapid Repairs (+Regen)
    Quick Deployment (-Hangar Pet Recharge Time)
    Enhanced Plating (+Damage Resistance (Energy and Radiation))
    Synergistic Restoration (Starship Trait)
    Cruiser Command Array
    Command – Attract Fire
    Command – Shield Frequency Modulation




    Console – Universal – Energy Gateway Controller

    The Herald Quas Flight Deck Cruiser comes equipped with an Energy Gateway Controller universal console. While this console is equipped you can activate this console to open a gateway that will rapidly replenish the shields of all nearby allies for a short time.

    This gateway is susceptible to enemy attacks, however it is fairly durable.

    This console also provides a passive boost to Shield Healing and Shield Hit Points.

    This Console Mod can be equipped in any console slot. It may be equipped on any Herald ship. You may only equip one of these mods.

    Synergistic Restoration (Starship Trait)

    After achieving level 5 in the Herald Quas Flight Deck Cruiser [T6] Starship Mastery you will unlock the Synergistic Restoration starship trait. While this starship trait is slotted, any incoming shield healing will cause you to recover a small amount of shield healing over time. This can occur once every 10 seconds.



    These highly agile raiders are the most commonly seen starship in the Iconian Herald fleet. They are known for their deadly hit-and-run ramming attacks. The Baltim is an exceptionally nimble starship that boasts a tremendous amount of firepower that is relatively durable for a ship of its class.

    This starship features both a Lieutenant Universal/Pilot bridge officer seat and a Lieutenant Commander Universal/Intel bridge officer seat.

    Ship Details

    Tier: 6
    Faction: All
    Rank Required: Rear Admiral / Brigadier General / Sub Admiral I
    Availability: Lobi Store
    Hull Strength: 31,500 at level 40, 36,225 at level 50, 42,000 at level 60
    Shield Modifier: 0.95
    Crew: 25
    Fore Weapons: 5
    Aft Weapons: 1
    Device Slots: 2
    Bridge Officer Stations: 1 Commander Tactical, 1 Ensign Universal, 1 Lieutenant Universal/Pilot, 1 Lieutenant Commander Universal, 1 Lieutenant Commander Universal/Intel
    Console Modifications: 5 Tactical, 4 Engineering, 2 Science
    Base Turn Rate: 21 degrees/second
    Impulse Modifier: 0.23
    Inertia: 80
    +15 to Weapons, +5 to Engines
    Can Load Dual Cannons
    Console – Universal – Ambush Gateway Generator
    Improved Raider Flanking
    +33% damage when attacking an NPC enemy's rear arc
    +11% damage when attacking a Player enemy's rear arc
    Starship Mastery Package (Raider)
    Precise Weapon Systems (+Accuracy)
    Tactical Maneuvering (+Defense)
    Enhanced Weapon Systems (+All Damage)
    Enhanced Weapon Banks (+Crit Severity)
    Waylay (Starship Trait)




    Console – Universal – Ambush Gateway Generator

    The Baltim Heavy Raider comes equipped with the Ambush Gateway Generator universal console. Activating Ambush Gateway will create a gateway around your starship. After a moment of charging you will be teleported approximately 3km behind your target. This advantage also provides you with a boost to damage and critical hit chance for a short time.

    This console also provides a passive boost to cannon damage as well as critical hit chance.

    This Console Mod can be equipped in any console slot. It may be equipped on any Herald ship. You may only equip one of these mods.

    Waylay (Starship Trait)

    After achieving level 5 in the Herald Baltim Heavy Raider [T6] Starship Mastery you will unlock the Waylay starship trait. While this starship trait is slotted and you attack an enemy's rear arc with directed energy weapons, you will receive a small shield heal.


    The Vonph Dreadnought Carrier is a truly fearsome starship, its colossal size coupled with its combat capabilities make it rightfully feared by members of the Alliance. The Vonph is slow to maneuver, but is incredibly durable and versatile.

    This starship features both a Lieutenant Engineering/Intel bridge officer seat and a Lieutenant Commander Universal/Command bridge officer seat.

    The Herald Vonph Dreadnought Carrier [T6] has a pair of hangar bays equipped with Herald Mir Fighters. These light craft are equipped with Herald Antiproton Beam Arrays and the Impact ability.

    Ship Details

    Tier: 6
    Faction: All
    Rank Required: Rear Admiral / Brigadier General / Sub Admiral I
    Availability: Herald Lockbox
    Hull Strength: 43,500 at level 40, 50,025 at level 50, 58,000 at level 60
    Shield Modifier: 1.225
    Crew: 3000
    Fore Weapons: 4
    Aft Weapons: 3
    Device Slots: 3
    Bridge Officer Stations: 1 Commander Tactical, 1 Lieutenant Engineering/Intel, 1 Lieutenant Commander Science, 1 Ensign Universal, 1 Lieutenant Commander Universal/Command
    Console Modifications: 4 Tactical, 3 Engineering, 4 Science
    Base Turn Rate: 6 degrees/second
    Impulse Modifier: 0.15
    Friction/Traction: 30
    +10 to Weapon Power and +10 to Shield Power
    Hangar Bays: 2
    Hangar Bays loaded with Herald Fighters
    Can Equip Dual Cannons
    Subsystem Targeting
    Console – Universal – Oblivion Gateway Module
    Starship Mastery Package (Tactical Carrier)
    Quick Deployment (-Hangar Pet Recharge Time)
    Armored Hull (+Max Hull HP)
    Enhanced Weapon Systems (+Weapon Damage)
    Advanced Shield Systems (+Max Shield HP)
    Peak Efficiency (Starship Trait)




    Console – Universal – Oblivion Gateway Module

    The Herald Vonph Dreadnought Carrier comes equipped with the Oblivion Gateway Module universal console. When this console is activated it will create an Oblivion Gateway near your target that will periodically radiate devastating solar radiation that will cause heavy damage to nearby enemies.

    This console also provides a passive boost to Exotic Damage and All Damage Resistance.

    This Console Mod can be equipped in any console slot. It may be equipped on any Herald ship. You may only equip one of these mods.



    Peak Efficiency (Starship Trait)

    After achieving level 5 in the Herald Vonph Dreadnought Carrier [T6] Starship Mastery you will unlock the Peak Efficiency starship trait. While this starship trait is slotted, every few seconds all of your recharging Bridge Officer abilities will have their remaining recharge time reduced by a small amount if your hull strength is at or above 80%.

    Herald Tactics Set

    This three piece set includes the consoles from the Herald Quas Flight Deck Cruiser, Herald Baltim Heavy Raider and Herald Vonph Dreadnought Carrier. Below are the three universal consoles in this set:

    Console – Universal – Energy Gateway Controller
    Found on the Herald Quas Flight Deck Cruiser
    Console – Universal – Ambush Gateway Generator
    Found on the Herald Baltim Heavy Raider
    Console – Universal – Oblivion Gateway Module
    Found on the Herald Vonph Dreadnought Carrier


    Set Bonuses

    Herald Tactics (2 piece) - Passive
    +Critical Severity
    +Turn Rate
    Solar Flare Gateway (3 piece) - Click
    Creates a Solar Gateway behind your target for a short time. This gateway fires a focused devastating beam of solar energy at a single target which causes significant radiation damage over time.



    Herald Hangar Pets

    Below is an outline of availability, abilities and equipment found on the Herald Hangar Pets.

    Herald Mir Fighters

    These fighters are unlocked in their stores listed below as long as you own a Herald Quas Flight Deck Cruiser or a Herald Vonph Dreadnought Carrier.

    Herald Mir Fighters

    Availability: EC Store, comes equipped on the Herald Quas Flight Deck Cruiser or Herald Vonph Dreadnought Carrier by default
    Weapons:
    1x Herald Antiproton Beam Arrays (Fore)
    1x Herald Antiproton Beam Arrays (Aft)
    Abilities:
    Impact
    Causes the Mir Fighter to perform a hit-and-run ramming attack on their target that causes tremendous damage.


    Advanced Herald Mir Fighters

    Availability: Dilithium Store
    Weapons:
    1x Herald Antiproton Beam Arrays (Fore)
    1x Herald Antiproton Beam Arrays (Aft)
    Abilities:
    Impact
    Causes the Mir Fighter to perform a hit-and-run ramming attack on their target that causes tremendous damage.
    Beam: Overload I


    Elite Herald Mir Fighters

    Availability: Fleet Hangar Pet Store
    Weapons:
    1x Herald Antiproton Beam Arrays (Fore)
    1x Herald Transphasic Torpedo Launcher (Fore)
    1x Herald Antiproton Beam Arrays (Aft)
    Abilities:
    Impact
    Causes the Mir Fighter to perform a hit-and-run ramming attack on their target that causes tremendous damage.
    Beam: Overload II



    Herald Baltim Raiders

    These raiders are unlocked in their stores listed below as long as you own both a Herald Quas Flight Deck Cruiser or a Herald Vonph Dreadnought Carrier and a Herald Baltim Heavy Raider.

    Herald Baltim Raider

    Availability: EC Store
    Weapons:
    1x Herald Antiproton Beam Arrays (Fore)
    1x Herald Transphasic Torpedo Launcher (Fore)
    1x Herald Antiproton Beam Arrays (Aft)
    1x Herald Transphasic Torpedo Launcher (Aft)
    Abilities:
    Beam: Fire At Will I
    Torpedo: High Yield I
    Raider Flanking


    Advanced Herald Baltim Raider

    Availability: Dilithium Store
    Weapons:
    1x Herald Antiproton Beam Arrays (Fore)
    1x Herald Transphasic Torpedo Launcher (Fore)
    1x Herald Antiproton Beam Arrays (Aft)
    1x Herald Transphasic Torpedo Launcher (Aft)
    Abilities:
    Beam: Fire At Will I
    Torpedo: High Yield II
    Raider Flanking
    Ambush Gateway


    Elite Herald Baltim Raider

    Availability: Fleet Hangar Pet Store
    Weapons:
    1x Herald Antiproton Beam Arrays (Fore)
    1x Herald Transphasic Torpedo Launcher (Fore)
    1x Herald Antiproton Beam Arrays (Aft)
    1x Herald Transphasic Torpedo Launcher (Aft)
    Abilities:
    Beam: Fire At Will II
    Torpedo: High Yield III
    Raider Flanking
    Ambush Gateway


    All three of the new ships feature the new Herald bridge!

    HareBrained
    Flag Captain Alpha Squad
    Flag Captain Alpha Squad

    Fleet Rank : Flag Captain
    Science Department Rank : SCI Captain
    Number of posts : 760
    Location : Lancashire, UK
    Ship Name : Magpie
    Ship Class : Aurora Class Science Vessel (Fleet Refit)
    Fleet Division : Science/Medical

    Main RP Character Profile
    Name: Ellen Hare

    Re: Star Trek Online: Season 11 - New Dawn

    Post by HareBrained on Thu Oct 29, 2015 1:50 pm

    what.... what kind of a species would possibly think that makes sense as a shape for a vehicle? All those spiky bits? <sigh> Iconians.


    __________________________________________________________

    Pyriel32
    Director of Intelligence

    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4650
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Re: Star Trek Online: Season 11 - New Dawn

    Post by Pyriel32 on Thu Nov 12, 2015 11:40 pm



    Dry Docking is an exciting new feature which allows you to store your hard-earned ships for the long term with the convenience of a few clicks, opening up Ship Slots for new arrivals and some old favorites. A Dry Docked ship won’t be available to switch to while it’s in storage, but it’s only a short trip to the nearest ship selector to bring it out of Dry Docking and ready it for action again.

    As Dry Docking a ship may mean storing it for an extended stay, you’ll have to re-customize any ships that you store. Since players cannot access a Dry Docked ship’s equipment, everything currently equipped on a ship will be moved into your inventory when the ship enters Dry Dock. The ship’s costumes will be reset and its equipment will be sent to your bags, but it will retain the name you’ve chosen as well as any mastery points you’ve earned while piloting it.



    You can access the Dry Docking feature by visiting any ship selector, such as the one in Earth Spacedock, and selecting the new Dry Dock button. While you’re there, you’ll also notice a new tab at the top of the selector which allows you to view any Dry Docked ships and re-activate them.

    Lifetime and Gold Members will be granted 10 free slots, and Silver members will be granted 5 free slots. Additionally, 300 total slots can be purchased at 400 ZEN per 5 slots.

    Pyriel32
    Director of Intelligence

    Fleet Rank : Fleet Admiral
    Special Operations Rank : SPO Fleet Admiral
    Intel Department Rank : INT Fleet Admiral
    Number of posts : 4650
    Location : Serenity Station
    Ship Name : U.S.S. ACHERON
    Ship Registry Number : NCC-97397-D
    Ship Class : Eclipse Class Intel Cruiser (Special Operations Refit)
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name: Pyriel Danto

    Re: Star Trek Online: Season 11 - New Dawn

    Post by Pyriel32 on Sat Nov 14, 2015 11:20 am



    Currently, our ground-based and space-based Personal Traits are grouped into the same category. This leaves people at a distinct disadvantage when they go on a ground mission with all space-based traits, and the other way around. It’s an area of the game which has been need of some attention. Constantly having to swap traits around simply isn’t fun.

    Going forward, Personal Traits will be split into two panels within the trait UI – Ground Personal Traits and Space Personal Traits. Players will have access to the same number of traits (9, 10 if playing an Alien species) for both sections, and these traits unlock at the same levels as before. The UI properly sorts out ground and space traits, so you don’t have to worry about accidentally slotting the wrong type of trait.

    Additionally, we recognized different species had access to different numbers of ground and space traits. Some species would not have enough options to fill out their Ground Personal Traits and Space Personal Traits without having earned extra ones. As such, we’ve added 4 new ground and 14 new space traits. These new traits are available to all species, regardless of rank or faction. This gives all players more choices with how to improve their characters, based on your own play-style.

    The new traits are:

    Space Traits

    Imposing Presence
    +Threat gen, +outgoing hull healing
    Innocuous
    –Threat gen, + Crit Severity
    Fleet Coordinator
    +All Damage for each member of your team (self included)
    Particle Defense Specialist
    +Antiproton, Polaron, and Tetryon Resists
    Molecular Defense Specialist
    +Phaser, Disruptor, and Plasma Resists
    Impact Defense Specialist
    +Kinetic and Physical Resists
    Cannon Training
    +Cannon Weapon Damage
    Beam Training
    +Beam Weapon Damage
    Projectile Training
    +Projectile Weapon Damage
    Shield Frequency Analyst
    +Outgoing Shield Healing
    Bulkhead Technician
    +Max Hull Hit Points
    Operative
    +Crit Chance and Crit Severity
    Thrill-seeker
    +Flight Speed and Full Impulse Speed


    Ground Traits

    Pistol Training
    +Pistol Weapon Damage
    Rifle Training
    +Rifle Weapon Damage
    Assault Training
    +Assault Weapon Damage
    Field Technician
    –Kit Module Recharge Time


    We feel these changes will go a long way in terms of improving the gameplay experience. Please remember to check out what traits you have equipped, and fill in both categories.

    Ryukotsu
    Head of Engineering

    Fleet Rank : Flag Captain
    Intel Department Rank : INT Captain
    Engineering Dept. Rank : SED Captain
    Number of posts : 300
    Location : Serenity
    Ship Name : U.S.S Serenity
    I.S.S Serenity
    Ship Registry Number : (current) NCV-94011
    (Alternate) NX-94011
    Ship Class : Wells temporal Science vessel
    Mobius Temporal Destroyer
    Fleet Division : Intel/Special Ops

    Main RP Character Profile
    Name:

    Re: Star Trek Online: Season 11 - New Dawn

    Post by Ryukotsu on Sun Nov 15, 2015 4:57 am

    Im So glad i am getting new internet , and it should be here monday!


    __________________________________________________________
    ("Now you turn your back on, All the things that you used to preach, Now its let him live in freedom,If he lives like me"=-jim Croce)
    "Patron: That girl is a witch.
    Mal: Yeah, but she's our witch. [cocks gun] So cut her the hell down. "

    Sponsored content

    Re: Star Trek Online: Season 11 - New Dawn

    Post by Sponsored content Today at 4:54 am


      Current date/time is Thu Dec 08, 2016 4:54 am