Serenity Station

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Welcome to Serenity Station!!
 
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Latest topics

» New Active User
What to do with colonist?!! EmptyFri Feb 23, 2024 12:52 am by sirvanyev

» Map of station?
What to do with colonist?!! EmptySat Aug 17, 2019 6:23 am by Reanna Aloi

» Price of Liberty crew
What to do with colonist?!! EmptyTue Jun 18, 2019 11:11 am by HareBrained

» Curiousity Topics
What to do with colonist?!! EmptyThu May 30, 2019 7:16 pm by Reanna Aloi

» As ithers see us?
What to do with colonist?!! EmptySun May 26, 2019 10:08 pm by Reanna Aloi

» Species profile - the Thuln
What to do with colonist?!! EmptyFri Apr 19, 2019 7:48 pm by Reanna Aloi

» Is it time we had our own system of "stardates"?
What to do with colonist?!! EmptyWed Mar 13, 2019 4:37 pm by Seeker

» For VR buffs
What to do with colonist?!! EmptyTue Mar 05, 2019 10:26 am by Reanna Aloi

» Noelle's Request to join the Fleet
What to do with colonist?!! EmptySat Mar 02, 2019 5:44 pm by Lastline


+2
james1493
Ghost501st
6 posters

    What to do with colonist?!!

    Ghost501st
    Ghost501st
    Fallen Browncoat


    Fleet Rank : Ensign
    Number of posts : 30
    Location : Idaho
    Ship Name : U.S.S. Serenity
    Ship Registry Number : NCC-912683-X
    Ship Class : Bellerophone Class
    Fleet Division : Command

    What to do with colonist?!! Empty What to do with colonist?!!

    Post by Ghost501st Wed Aug 08, 2012 11:55 am

    I found a very good use for them today... replacement Proton Torpedos... if you dismiss a colonist from your passenger manifest, you are rewarded with 10 Recruitment XP and 75 Dilithium Ore... not a bad trade off for an otherwise useless slot unless you have missions that call for them... which i have yet to run into
    james1493
    james1493
    So very pretty


    Fleet Rank : Captain
    Number of posts : 377
    Location : Griffin GA
    Ship Name : USS Shotgun


    Ship Registry Number : NX-92870-B
    Ship Class : Dreadnought cruiser
    Fleet Division : Command

    Main RP Character Profile
    Name:

    What to do with colonist?!! Empty Re: What to do with colonist?!!

    Post by james1493 Wed Aug 08, 2012 3:01 pm

    holy cow. thanks for the info Ghost. i have plenty of live torpedoes to fire off.
    Ghost501st
    Ghost501st
    Fallen Browncoat


    Fleet Rank : Ensign
    Number of posts : 30
    Location : Idaho
    Ship Name : U.S.S. Serenity
    Ship Registry Number : NCC-912683-X
    Ship Class : Bellerophone Class
    Fleet Division : Command

    What to do with colonist?!! Empty Re: What to do with colonist?!!

    Post by Ghost501st Wed Aug 08, 2012 3:05 pm

    the burn real nice if you fire them at a planet... they scream for the last few seconds too!
    Gordon_Lightfoot
    Gordon_Lightfoot
    So very pretty


    Fleet Rank : Captain
    Engineering Dept. Rank : SED Captain
    Number of posts : 404
    Location : California
    Ship Name : U.S.S. Edmnd Fitzgerald
    Ship Class : Fleet Escort
    Fleet Division : Engineering/Ops

    What to do with colonist?!! Empty Re: What to do with colonist?!!

    Post by Gordon_Lightfoot Wed Aug 08, 2012 10:45 pm

    Are you sure you aren't a Reaver?
    Ghost501st
    Ghost501st
    Fallen Browncoat


    Fleet Rank : Ensign
    Number of posts : 30
    Location : Idaho
    Ship Name : U.S.S. Serenity
    Ship Registry Number : NCC-912683-X
    Ship Class : Bellerophone Class
    Fleet Division : Command

    What to do with colonist?!! Empty Re: What to do with colonist?!!

    Post by Ghost501st Wed Aug 08, 2012 10:54 pm

    yea... just semi-twisted... all in the name of science... conducting experiments on the effects on unassisted re-entry
    verbena
    verbena
    Object in Space


    Fleet Rank : Commander
    Number of posts : 197
    Ship Name : U.S.S Hermoine Granger
    Ship Class : Tactical Escort Retrofit
    Fleet Division : Command

    What to do with colonist?!! Empty Re: What to do with colonist?!!

    Post by verbena Tue Sep 25, 2012 3:07 am

    You've never seen an assignment that uses colonists? That's kinda odd.

    Normally you get/use them in lots of 5. You get the mission to resettle colonists and it gives you a batch of five. Then you look for the mission to relocate the colonists to the federation borders (klingon version is "deport"). The relocate mission awards 500 dilithium. Normally I'm able to flip a batch of colonists every day, but you sometimes have to look around for the assignments.

    They're more common in the exploration areas (like delta volnis and the like). They'll show up in your current sector assignment list and also under operations in your department head tab.

    In addition to that assignment, each exploration area has a seven-part assignment chain. Parts 2-4 require colonists. Part 2 requires 3 and part 3 requires 4, I think. 2 & 3 are pretty crap assignments, just the standard 5 dilithium reward. But part 4 awards 500 dilithium just like the standard colonization assignment above. If you complete the entire chain you get a unique duty officer (blue) and unlocks a repeatable assignment that awards a refugee for a regular success and a purple duty officer for a critical.
    Lomax6996
    Lomax6996
    Aiming to misbehave


    Fleet Rank : Captain
    Number of posts : 642
    Location : Where ever I go, there I am
    Ship Name : USS Thunderbolt (If I can just locate the USS Lightening together we'll be very, very frightening)

    Ship Registry Number : Meh... what's in a number?... or a name, for that matter? (I mean besides letters and numbers, obviously)
    Ship Class : A Fleet Defiant Retrofit (prone to throw a fit, now and again).
    Fleet Division : Command

    What to do with colonist?!! Empty Re: What to do with colonist?!!

    Post by Lomax6996 Tue Sep 25, 2012 10:44 am

    Wow! I never knew that... thanks!
    Seeker
    Seeker
    Director of Search and Rescue operations


    Fleet Rank : Admiral
    Science Department Rank : SCI Admiral
    Medical Division Rank : What to do with colonist?!! Empty
    Security/Marine Rank : FMC Sergeant
    Number of posts : 2854
    Location : Second star to the right and striate on till morning
    Ship Name : S.F.F. Seeker
    U.S.S. Seaquest
    I.A.T. Misbehave
    Ship Registry Number : NCC-65640
    Ship Class : Nebula class with a new prototype superstructure.
    Fleet Division : Science/Medical

    Main RP Character Profile
    Name: Dekkar Martle

    What to do with colonist?!! Empty Re: What to do with colonist?!!

    Post by Seeker Tue Sep 25, 2012 12:40 pm

    you can try to sell them like prisoner as as KDF character too but they are harder more things are red on them

    Sponsored content


    What to do with colonist?!! Empty Re: What to do with colonist?!!

    Post by Sponsored content


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